Abstract
This is a report of three ZooJams that have taken place at the annual Animal-Computer Interaction conference. The ZooJam is a type of workshop whose aim is to extend the reach of UX design beyond human experience in order to become inclusive of other species and their interactions with technology. As organisers, our attempts have knitted together colleagues from a range of disciplines, all focused on developing practical solutions to different environmental enrichment challenges. We describe the format of the event, explaining the rationale for this approach, showcase some of the crafted design outcomes and reflect on our experiences.
Original language | English |
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Title of host publication | ICGJ 2019 Proceedings - International Conference on Game Jams, Hackathons and Game Creation Events |
Publisher | Association for Computing Machinery |
ISBN (Electronic) | 9781450362054 |
DOIs | |
State | Published - 17 Mar 2019 |
Event | 2019 International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2019 - San Francisco, United States Duration: 17 Mar 2019 → … |
Publication series
Name | ACM International Conference Proceeding Series |
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Conference
Conference | 2019 International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2019 |
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Country/Territory | United States |
City | San Francisco |
Period | 17/03/19 → … |
Bibliographical note
Publisher Copyright:© 2019 Association for Computing Machinery.
Keywords
- Animal-Computer Interaction
- Crafting
- Game jam
- Inclusivity
- Making
- Research through Design
- UX design
- ZooJam
ASJC Scopus subject areas
- Software
- Human-Computer Interaction
- Computer Vision and Pattern Recognition
- Computer Networks and Communications