Using metaphors in eXtreme programming projects

Yael Dubinsky, Orit Hazzan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Metaphor is one of the twelve practices of Extreme Programming (XP), and definitely among the more difficult ones to teach and use. We present our experience with the use of metaphors and conclude with suggested guidelines for teachers.

Original languageEnglish
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
EditorsMichele Marchesi, Giancarlo Succi
PublisherSpringer Verlag
Pages420-421
Number of pages2
ISBN (Print)3540402152, 9783540402152
DOIs
StatePublished - 2003
Externally publishedYes
Event4th International Conference on Extreme Programming and Agile Processes in Software Engineering, XP 2003 - Genova, Italy
Duration: 25 May 200329 May 2003

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2675
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference4th International Conference on Extreme Programming and Agile Processes in Software Engineering, XP 2003
Country/TerritoryItaly
CityGenova
Period25/05/0329/05/03

Bibliographical note

Publisher Copyright:
© Springer-Verlag Berlin Heidelberg 2003.

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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