Usability of a Multi-Touch Tabletop Surface to Enhance Social Competence Training for Children with Autism Spectrum Disorder

Patrice L. Weiss, Eynat Gal, Sigal Eden, Massimo Zancanaro, Francesco Telch, Yoram Eshet-Alkalay (Editor), Nitza Geri (Editor), Avner Caspi (Editor), Yair Yoav (Editor)

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We present the results of a usability study of a co-located suite of games (the Join-In suite) run on a multi-user tabletop surface to support social competence training for children with Autism Spectrum Disorder (ASD). This suite has been designed to implement different patterns of collaboration to support teachers and therapists in their use of Cognitive-Behavioral Therapy. Following a participatory design process that included three focus groups of occupational therapists, teachers and children with ASD, a field study was conducted where two occupational therapists used the system for social competence training during a single one hour session with four pairs of boys with high functioning ASD, aged 9-13 years. Outcome measures included two usability questionnaires, the Intrinsic Motivation Inventory and interviews with the boys who participated in the study. Responses of the therapists to the System Usability Scale were also recorded. Results showed great enjoyment of the games as well as clear preferences amongst them. The participants demonstrated proficient use of the collaboration patterns embedded within each game, showing a range of abilities in social competence. The use of collaborative patterns embedded in the structure of the Join-In suite appeared to be effective in leveraging the engaging power of computer games as well as capturing a level of ecological validity which is often not sufficiently present in computer games alone.
Original languageEnglish
Title of host publicationProceedings of the Annual Conference of the Chais Center
PublisherThe Open University of Israel
Pages71-78
Number of pages8
StatePublished - 2011

Keywords

  • Autism Spectrum Disorders (ASD)
  • Collaborative games
  • cognitivebehavioral therapy
  • Touch table

Fingerprint

Dive into the research topics of 'Usability of a Multi-Touch Tabletop Surface to Enhance Social Competence Training for Children with Autism Spectrum Disorder'. Together they form a unique fingerprint.

Cite this