Abstract
Traffic patterns in the Internet are changing, with video and user generated content (UGC) taking an increasing share of the volume, and P2P traffic decreases. The widespread appearing of content providers and content peering has been shown to decrease profit for ISPs. To reduce expenses, the use of P2P caches for UGC has been suggested. In this work, we look at the problem of UGC content sharing between peering ISPs. We show a method for testing whether sharing is beneficial for the ISPs. We then give a method for total objects placement such that the optimal demand is maximized, under the following constraints: (1) The local demand is known at each ISP; (2) ISPs share only if they can satisfy at least the same demand as before the sharing. We further simulate our method with different workloads distributions that exhibit either UGC or P2P characteristics.
Original language | English |
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Title of host publication | 20th IEEE Symposium on Computers and Communication, ISCC 2015 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 869-876 |
Number of pages | 8 |
ISBN (Electronic) | 9781467371940 |
DOIs | |
State | Published - 11 Feb 2016 |
Externally published | Yes |
Event | 20th IEEE Symposium on Computers and Communication, ISCC 2015 - Larnaca, Cyprus Duration: 6 Jul 2015 → 9 Jul 2015 |
Publication series
Name | Proceedings - IEEE Symposium on Computers and Communications |
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Volume | 2016-February |
ISSN (Print) | 1530-1346 |
Conference
Conference | 20th IEEE Symposium on Computers and Communication, ISCC 2015 |
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Country/Territory | Cyprus |
City | Larnaca |
Period | 6/07/15 → 9/07/15 |
Bibliographical note
Publisher Copyright:© 2015 IEEE.
Keywords
- Computers
- Cooperative caching
- Games
- Internet
- Nash equilibrium
- Peer-To-peer computing
ASJC Scopus subject areas
- Software
- Signal Processing
- General Mathematics
- Computer Science Applications
- Computer Networks and Communications