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The Subjective Value of Information: Using a Business Game to Assess the Value of Information
Daphne Raban
School Of Business Administration
Research output
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Book/Report
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Book
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peer-review
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Dive into the research topics of 'The Subjective Value of Information: Using a Business Game to Assess the Value of Information'. Together they form a unique fingerprint.
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Keyphrases
Value of Information
100%
Subjective Value
100%
Business Game
100%
Information Sharing
25%
Willingness to Pay
12%
Buying
12%
Selling
12%
Information Exchange
12%
System Design
12%
Willingness to Accept
12%
Business Scenarios
12%
Information Worker
12%
Information Ownership
12%
Experimental Demonstration
12%
Economics, Econometrics and Finance
Information Value
100%
Business Game
100%
Ownership
33%
Willingness to Pay
33%
Computer Science
Information Value
100%
Share Information
33%
Ownership Information
16%
Payment Information
16%
Information Worker
16%