Abstract
Improving obstacles visibility can improve mobility, a significant challenge for visually challenging scenarios or with visual impairments. As a first step in developing such a system, we examined the experience of walking an obstacle course in typically sighted participants across four conditions - passthrough, partial augmentation (physical obstacle outline was augmented), full augmentation (virtual obstacles were fully overlayed on the physical obstacle), and virtual-only objects. Walking time was significantly slower in the partial condition. Interestingly, although the visibility of obstacles differed across augmentations, and affected walking speed, participants did not notice this difference and rated the various augmentations similarly.
Original language | English |
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Title of host publication | Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 1184-1185 |
Number of pages | 2 |
ISBN (Electronic) | 9798331514846 |
DOIs | |
State | Published - 2025 |
Event | 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 - Saint-Malo, France Duration: 8 Mar 2025 → 12 Mar 2025 |
Publication series
Name | Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 |
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Conference
Conference | 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 |
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Country/Territory | France |
City | Saint-Malo |
Period | 8/03/25 → 12/03/25 |
Bibliographical note
Publisher Copyright:© 2025 IEEE.
Keywords
- Accessibility
- Augmented Reality
- Navigation
ASJC Scopus subject areas
- Media Technology
- Computer Graphics and Computer-Aided Design
- Computer Science Applications
- Human-Computer Interaction