Student acceptance of learning with tablets in a history museum

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper examines early results of an experiment in students’ user experience for in context learning in a museum with a mobile device. We examine 3 conditions. The first is a paper worksheet (approximately 50 pages) vs two types of mobile application (approximately 25 screens). The second set (both mobile applications) compares a constructivist to an informative educational approach. The students preferred the mobile app over the printed worksheet. Students also found the informative approach preferable to the constructivist approach. In the future we will examine which approach had better learning results and delve deeper into examination of the learning process.

Original languageEnglish
Title of host publicationProceedings of the 16th International Conference Mobile Learning 2020, ML 2020
PublisherIADIS
Pages111-114
Number of pages4
ISBN (Electronic)9789898704160
StatePublished - 2020
Event16th International Conference Mobile Learning 2020, ML 2020 - Sofia, Bulgaria
Duration: 2 Apr 20204 Apr 2020

Publication series

NameProceedings of the 16th International Conference Mobile Learning 2020, ML 2020

Conference

Conference16th International Conference Mobile Learning 2020, ML 2020
Country/TerritoryBulgaria
CitySofia
Period2/04/204/04/20

Bibliographical note

Publisher Copyright:
© International Conference Mobile Learning 2020.All rights reserved.

Keywords

  • Mobile Museum Learning

ASJC Scopus subject areas

  • Computer Science Applications
  • Hardware and Architecture
  • Software
  • Information Systems

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