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Simulation and simulation games as a strategy for death education
Avigdor Klingman
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Social Sciences
simulation
100%
death
92%
avoidance behavior
44%
education
38%
classroom
33%
teacher
26%
pupil
24%
mental health
21%
Arts & Humanities
Simulation
85%
Education
75%
Avoidance
32%
Pupil
30%
Openness
30%
Mental Health
28%
Staff
22%
Teaching
18%
Medicine & Life Sciences
Education
80%
Avoidance Learning
52%
Pupil
46%
Teaching
37%
Mental Health
33%