We study the multidimensional vector packing problem with selfish items. An item is a d-dimensional non-zero vector, whose rational components are in [0, 1]. A set of items can be packed into a bin if for every 1 ≤ i≤ d, the sum of the ith components of all items of this set does not exceed 1. Items share costs of bins proportionally to the ℓ1-norms of items, and each item corresponds to a selfish player in the sense that it prefers to be packed into a bin minimizing its resulting cost. This defines a class of games called vector packing games. We show that any game in this class has a packing that is a strong equilibrium, and that both the strong price of anarchy and the strong price of stability are logarithmic in d. We also provide an algorithm that constructs a packing that is a strong equilibrium. Furthermore, we show improved and nearly tight lower and upper bounds of d+ 0.657067 and d+ 0.657143 , respectively, for any d≥ 2 , on the price of anarchy. This exhibits a difference between the multidimensional problem and the one-dimensional problem, for which that price of anarchy is at most 1.6428.
Bibliographical notePublisher Copyright:
© 2021, The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature.
- Bin packing
- Price of anarchy
- Vector packing
ASJC Scopus subject areas
- Computer Science (all)
- Computer Science Applications
- Applied Mathematics