Public vs. private coin flips in one round communication games

Ilan Newman, Mario Szegedy

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We study 1-round two parties communication complexity games, where private random bits are used. We observe that the existence of good protocols for such games is related to a notion of approximating the matrix that represents the function by a certain low rank matrix. This gives rise to a new notion of rank, analogous of positive rank for 1-round communication complexity. We prove that the identity matrix is non approximable by low rank matrices in this sense. As a corollary we prove that any randomized protocol for the equality function requires Ω(√n) complexity in the 1-round, private bits model, answering an open question raised by Yao [8]. A corollary is an answer to the following graph theoretic question: Assume a graph on n vertices has a set of N = N(n) cliques and so that for each two different cliques of this set, the number of edges between them is at most 0.1 of the product of their sizes. How large can N be ? We show that N = nθ(log n) is the right of magnitude.

Original languageEnglish
Title of host publicationProceedings of the 28th Annual ACM Symposium on Theory of Computing, STOC 1996
PublisherAssociation for Computing Machinery
Pages561-570
Number of pages10
ISBN (Electronic)0897917855
DOIs
StatePublished - 1 Jul 1996
Event28th Annual ACM Symposium on Theory of Computing, STOC 1996 - Philadelphia, United States
Duration: 22 May 199624 May 1996

Publication series

NameProceedings of the Annual ACM Symposium on Theory of Computing
VolumePart F129452
ISSN (Print)0737-8017

Conference

Conference28th Annual ACM Symposium on Theory of Computing, STOC 1996
Country/TerritoryUnited States
CityPhiladelphia
Period22/05/9624/05/96

Bibliographical note

Publisher Copyright:
© 1996 ACM.

ASJC Scopus subject areas

  • Software

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