TY - GEN
T1 - PlayCubes
T2 - 2009 Virtual Rehabilitation International Conference, VR 2009
AU - Jacoby, Sigal
AU - Gutwillig, Galia
AU - Jacoby, Doron
AU - Josman, Naomi
AU - Weiss, Patrice L.
AU - Koike, Minori
AU - Itoh, Yuichi
AU - Kawai, Norifumi
AU - Kitamura, Yoshifumi
AU - Sharlin, Ehud
PY - 2009
Y1 - 2009
N2 - Constructional ability is a necessary part of everyday functioning for adults and children alike. In children, the need for adequate levels of constructional ability is evident during both recreational and school activities. PlayCubes is a dynamic tool that supports monitoring a variety of the perceptual-motor processes needed while children perform constructional tasks. PlayCubes is based on ActiveCube (AC), an electronic, Lego-like tangible user interface (TUI) designed to construct three-dimensional (3D) objects in both the physical and virtual realms simultaneously. In this paper we explore PlayCubes' use as a concrete, ecologically valid tool which reveals the dynamic functional processes underlying constructional ability among typically developed children. Our paper describes the PlayCubes interface including its interactive playground virtual setting, the motivation for the study, the experimental design and results to date. We conclude that, despite several technical limitations, the PlayCubes system and playground apparatus tasks appear to be sensitive to differences in children constructional abilities while presenting an engaging and enjoyable assessment tool.
AB - Constructional ability is a necessary part of everyday functioning for adults and children alike. In children, the need for adequate levels of constructional ability is evident during both recreational and school activities. PlayCubes is a dynamic tool that supports monitoring a variety of the perceptual-motor processes needed while children perform constructional tasks. PlayCubes is based on ActiveCube (AC), an electronic, Lego-like tangible user interface (TUI) designed to construct three-dimensional (3D) objects in both the physical and virtual realms simultaneously. In this paper we explore PlayCubes' use as a concrete, ecologically valid tool which reveals the dynamic functional processes underlying constructional ability among typically developed children. Our paper describes the PlayCubes interface including its interactive playground virtual setting, the motivation for the study, the experimental design and results to date. We conclude that, despite several technical limitations, the PlayCubes system and playground apparatus tasks appear to be sensitive to differences in children constructional abilities while presenting an engaging and enjoyable assessment tool.
KW - Constructional ability
KW - Playcubes
KW - Tangible user interfaces
UR - http://www.scopus.com/inward/record.url?scp=70449133298&partnerID=8YFLogxK
U2 - 10.1109/ICVR.2009.5174203
DO - 10.1109/ICVR.2009.5174203
M3 - Conference contribution
AN - SCOPUS:70449133298
SN - 9781424441891
T3 - 2009 Virtual Rehabilitation International Conference, VR 2009
SP - 42
EP - 49
BT - 2009 Virtual Rehabilitation International Conference, VR 2009
Y2 - 29 June 2009 through 2 July 2009
ER -