Abstract
We propose a physically-based, multispectral simulation to render underwater scenarios in real time, which also takes into account the RGB response curve of arbitrary sensors. Underwater illumination is mostly governed by multiple scattering, where light is scattered a number of times between particles before reaching the sensor. This phenomenon is therefore very low frequency and can be modeled as a function of depth and wavelength. Our approximation to multiple scattering is based on the measurable coefficient of diffuse downwelling attenuation. We show examples simulating underwater appearance under different scattering, absorption and downwelling coefficients of the Jerlov water types.
Original language | English |
---|---|
Title of host publication | STAG 2022 - Smart Tools and Applications in Graphics, Eurographics Italian Chapter Conference |
Editors | Daniela Cabiddu, Teseo Schneider, Gianmarco Cherchi, Riccardo Scateni, Dieter Fellner |
Publisher | Eurographics Association |
Pages | 119-121 |
Number of pages | 3 |
ISBN (Electronic) | 9783038681915 |
DOIs | |
State | Published - 2022 |
Event | 9th Smart Tools and Applications in Graphics Conference, STAG 2022 - Cagliari, Italy Duration: 17 Nov 2022 → 18 Nov 2022 |
Publication series
Name | Eurographics Italian Chapter Proceedings - Smart Tools and Applications in Graphics, STAG |
---|---|
ISSN (Electronic) | 2617-4855 |
Conference
Conference | 9th Smart Tools and Applications in Graphics Conference, STAG 2022 |
---|---|
Country/Territory | Italy |
City | Cagliari |
Period | 17/11/22 → 18/11/22 |
Bibliographical note
Publisher Copyright:© 2022 The Author(s)
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Computer Science Applications
- Software