Mobile real-time group communication service

Zohar Naor, Sajal K. Das

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

A scalable framework for mobile real-time group communication services is developed in this paper. Examples for possible applications of this framework are mobile social networks, mobile conference calls, mobile instant messaging services, and mobile multi-player on-line games. A key requirement for enabling a real-time group communication service is the tight constraint imposed on the call delivery delay. Since establishing such communication service for a group of independent mobile users under a tight delay constraint is NP-hard, a two-tier architecture is proposed, that can meet the delay constraint imposed by the real-time service requirement for many independent mobile clients in a scalable manner. The time and memory complexity associated with the group services provided by the proposed framework are O(N) for each service, where N is the number of nodes being served, while a distributed scheme requires O(N2) for both time and memory complexity.

Original languageEnglish
Title of host publication2010 Proceedings IEEE INFOCOM
DOIs
StatePublished - 2010
EventIEEE INFOCOM 2010 - San Diego, CA, United States
Duration: 14 Mar 201019 Mar 2010

Publication series

NameProceedings - IEEE INFOCOM
ISSN (Print)0743-166X

Conference

ConferenceIEEE INFOCOM 2010
Country/TerritoryUnited States
CitySan Diego, CA
Period14/03/1019/03/10

Keywords

  • Group communication service
  • Location management
  • Mobile
  • Mobile social networks
  • Multiple search

ASJC Scopus subject areas

  • General Computer Science
  • Electrical and Electronic Engineering

Fingerprint

Dive into the research topics of 'Mobile real-time group communication service'. Together they form a unique fingerprint.

Cite this