Maps, mobile tools, and media boards: Digital technologies for learning about pawnshops

Laurie Rubel, Vivian Lim, Maren Hall-Wieckert, Sarah Williams

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper describes how a suite of digital technologies can support the potential of a critical, place-based perspective in mathematics. The poster focuses on a curriculum that uses technologies to investigate pawnshops, with an emphasis on mathematical understanding, spatial/quantitative, subject/cultural, and social justice dimensions. The technologies include interactive digital maps, mobile data collection, and synthesis tools. The poster describes the role of these technologies, as well as affordances and challenges.

Original languageEnglish
Title of host publicationExploring the Material Conditions of Learning
Subtitle of host publicationComputer Supported Collaborative Learning Conference 2015, CSCL 2015 - Conference Proceedings
EditorsOskar Lindwall, Paivi Hakkinen, Timothy Koschmann, Pierre Tchounikine, Sten Ludvigsen
PublisherInternational Society of the Learning Sciences (ISLS)
Pages765-766
Number of pages2
ISBN (Electronic)9780990355076
StatePublished - 2015
Externally publishedYes
Event11th International Conference on Computer Supported Collaborative Learning: Exploring the Material Conditions of Learning, CSCL 2015 - Gothenburg, Sweden
Duration: 7 Jun 201511 Jun 2015

Publication series

NameComputer-Supported Collaborative Learning Conference, CSCL
Volume2
ISSN (Print)1573-4552

Conference

Conference11th International Conference on Computer Supported Collaborative Learning: Exploring the Material Conditions of Learning, CSCL 2015
Country/TerritorySweden
CityGothenburg
Period7/06/1511/06/15

Bibliographical note

Funding Information:
This material is based upon work supported by the National Science Foundation under Grant No. DRL1222430. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation.

Publisher Copyright:
© ISLS

Keywords

  • Instructional technology
  • Mathematics education
  • Social justice

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Education

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