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License to play: The ludic in Japanese culture
Michal Miki Daliot-Bul
Department of Asian Studies
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peer-review
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Keyphrases
Japan
100%
Japanese Culture
100%
Cultural Contexts
33%
Social Culture
33%
21st Century
33%
Daily Life
33%
Popular Culture
33%
Urban Space
33%
Cultural Meanings
33%
Premodern
33%
Cultural Construction
33%
Social Dynamics
33%
Gender Identity
33%
Modern Japan
33%
Consumer Culture
33%
Cultural Complex
33%
Inherent Properties
33%
Dynamic Transformation
33%
Dynamic Complexity
33%
Cultural Forces
33%
Social Ideology
33%
Late-modern Society
33%
Urban Consumers
33%
Universal Behavior
33%
Arts and Humanities
Japan
100%
Japanese Culture
100%
Contemporary
66%
Narrative
33%
Cultural Contexts
33%
Modern society
33%
Tension
33%
Mass Culture
33%
Expression
33%
Sociocultural
33%
1970s
33%
Urban
33%
Dynamics
33%
Urban Spaces
33%
Daily Life
33%
Pre-modern Japan
33%
Cultural complexity
33%
Consumer Culture
33%
Social Sciences
Japan
100%
Japanese Culture
100%
Modern society
25%
Narrative
25%
Cultural Context
25%
Everyday Life
25%
Mass Culture
25%
Ideologies
25%
Urban Spaces
25%
Twenty-First Century
25%
Gender Identity
25%
Consumer Culture
25%