Abstract
The agile approach fits especially for projects whose final product is not entirely known at the project onset. Accordingly, a project development process can be viewed as a learning process both from the customers’ and team members’ perspectives.Perspectiveteam membersPerspectivecustomer In such cases, on which we focus, at the beginning of the project, customers do not know explicitly and entirely what their requirements of the desired product are and improve their understanding with respect to these requirements during the project evolution process; team members keep improving their understandingUnderstanding of the customer requirements.Requirementscustomer Such processes require that an appropriate learning environment and atmosphere be provided to all project stakeholders. Indeed, this is another characteristic of agile environments—they inspire and support leaning processes. This chapter explores mechanisms that agile environments provide stakeholders of agile projects to support their learning processes.
Original language | English |
---|---|
Title of host publication | SpringerBriefs in Computer Science |
Publisher | Springer |
Pages | 49-52 |
Number of pages | 4 |
Edition | 9783319101569 |
DOIs | |
State | Published - 2014 |
Externally published | Yes |
Publication series
Name | SpringerBriefs in Computer Science |
---|---|
Number | 9783319101569 |
Volume | 0 |
ISSN (Print) | 2191-5768 |
ISSN (Electronic) | 2191-5776 |
Bibliographical note
Publisher Copyright:© 2014, The Author(s).
Keywords
- Constructivism
- Customer requirements
- Learning
- Learning environment and atmosphere
- Learning process
- Project evolution
- Short releases and iterations
ASJC Scopus subject areas
- General Computer Science