We present a novel technique for creating realistic facial animations given a small number of real images and a few parameters for the in-between images. This scheme can also be used for reconstructing facial movies where the parameters can be automatically extracted from the images. The in-between images are produced without ever generating a three-dimensional model of the face. Since facial motion due to expressions are not well defined mathematically our approach is based on utilizing image patterns in facial motion. These patterns were revealed by an empirical study which analyzed and compared image motion patterns in facial expressions. The major contribution of this work is showing how parameterized "ideal" motion templates can generate facial movies for different people and different expressions, where the parameters are extracted automatically from the image sequence. To test the quality of the algorithm, image sequences (one of which was taken from a TV news broadcast) were reconstructed, yielding movies hardly distinguishable from the originals.
- Facial animation
- Facial expression reconstruction
- Image morphing
ASJC Scopus subject areas
- Computer Vision and Pattern Recognition
- Computer Graphics and Computer-Aided Design