Abstract
Cultural heritage (such as museums, archeological sites etc) is both an appealing and challenging research area for applying novel information technologies. It is appealing because it provides a wide range of research possibilities and involves users that are generally willing to experience novel technologies. It is challenging because it requires the research prototype to be a complete, robust and high quality system usable by regular visitors. However, once such a system is in place then a wide range of research directions can be explored. After achieving such a high quality research prototype, an interesting question arises about what it takes to make a research prototype into a working system to be used daily by visitors. This paper describes the experience gained at the PIL project, which started as a research project applying novel technologies for museum visitors and progressed into a system that is deployed at the museum and can be used by visitors on a daily basis. In the process, infrastructure, positioning and interface challenges were tackled. The result is a system that is available for the benefit of researchers and visitors alike, by being both a research platform for human computer interaction (as well as additional more specific technological aspects) and a museum visitor’s guide system.
Original language | English |
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Title of host publication | The 5th Mediterranean Conference on Information Systems (MCIS 2010) |
Publisher | AISeL |
Number of pages | 12 |
State | Published - 2010 |