Fast rendezvous on a cycle by agents with different speeds

Ofer Feinerman, Amos Korman, Shay Kutten, Yoav Rodeh

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The difference between the speed of the actions of different processes is typically considered as an obstacle that makes the achievement of cooperative goals more difficult. In this work, we aim to highlight potential benefits of such asynchrony phenomena to tasks involving symmetry breaking. Specifically, in this paper, identical (except for their speeds) mobile agents are placed at arbitrary locations on a (continuous) cycle of length n and use their speed difference in order to rendezvous fast. We normalize the speed of the slower agent to be 1, and fix the speed of the faster agent to be some c > 1. (An agent does not know whether it is the slower agent or the faster one.) The straightforward distributed-race (DR) algorithm is the one in which both agents simply start walking until rendezvous is achieved. It is easy to show that, in the worst case, the rendezvous time of DR is n/(c - 1). Note that in the interesting case, where c is very close to 1 (e.g., c = 1 + 1/nk ), this bound becomes huge. Our first result is a lower bound showing that, up to a multiplicative factor of 2, this bound is unavoidable, even in a model that allows agents to leave arbitrary marks (the white board model), even assuming sense of direction, and even assuming n and c are known to agents. That is, we show that under such assumptions, the rendezvous time of any algorithm is at least n/2(c-1) if c ≤ 3 and slightly larger (specifically, n/c+1)) if c > 3. We then manage to construct an algorithm that precisely matches the lower bound for the case c ≤ 2, and almost matches it when c > 2. Moreover, our algorithm performs under weaker assumptions than those stated above, as it does not assume sense of direction, and it allows agents to leave only a single mark (a pebble) and only at the place where they start the execution. Finally, we investigate the setting in which no marks can be used at all, and show tight bounds for c ≤ 2, and almost tight bounds for c > 2.

Original languageEnglish
Title of host publicationDistributed Computing and Networking - 15th International Conference, ICDCN 2014, Proceedings
Pages1-13
Number of pages13
DOIs
StatePublished - 2014
Externally publishedYes
Event15th International Conference on Distributed Computing and Networking, ICDCN 2014 - Coimbatore, India
Duration: 4 Jan 20147 Jan 2014

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8314 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference15th International Conference on Distributed Computing and Networking, ICDCN 2014
Country/TerritoryIndia
CityCoimbatore
Period4/01/147/01/14

Keywords

  • asynchrony
  • cycle
  • heterogeneity
  • mobile agents
  • pebble
  • rendezvous
  • speed
  • white board

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

Fingerprint

Dive into the research topics of 'Fast rendezvous on a cycle by agents with different speeds'. Together they form a unique fingerprint.

Cite this