Exploring human perceptions of dogtablet playful interactions

Sofya Baskin, Anna Zamansky, Vitaliya Kononova

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The increasing use of digital games for pets' enrichment and entertainment calls for better understanding of this phenomenon. While there is a lot of anecdotal evidence of pets "playing" digital games on computers, the nature of such interactions is yet to be understood. Humans-both pet owners and pet professionals, play a pivotal role in shaping the way pets interact with technology, both in terms of promoting pet-oriented technologies, as well as posing requirements for them. We present some first results of an exploratory empirical study of human perceptions and attitudes towards playful interactions of dogs with tablets.

Original languageEnglish
Title of host publicationACI 2016 - 3rd International Conference on Animal Computer Interaction
Subtitle of host publicationBroadening Participation, Proceedings
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450347587
DOIs
StatePublished - 15 Nov 2016
Event3rd International Conference on Animal Computer Interaction, ACI 2016 - Milton Keynes, United Kingdom
Duration: 15 Nov 201617 Nov 2016

Publication series

NameACM International Conference Proceeding Series
Volume15-17-November-2016

Conference

Conference3rd International Conference on Animal Computer Interaction, ACI 2016
Country/TerritoryUnited Kingdom
CityMilton Keynes
Period15/11/1617/11/16

Keywords

  • ACI
  • Dog-tablet interaction
  • Playful ACI

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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