TY - GEN
T1 - Exploring human perceptions of dogtablet playful interactions
AU - Baskin, Sofya
AU - Zamansky, Anna
AU - Kononova, Vitaliya
PY - 2016/11/15
Y1 - 2016/11/15
N2 - The increasing use of digital games for pets' enrichment and entertainment calls for better understanding of this phenomenon. While there is a lot of anecdotal evidence of pets "playing" digital games on computers, the nature of such interactions is yet to be understood. Humans-both pet owners and pet professionals, play a pivotal role in shaping the way pets interact with technology, both in terms of promoting pet-oriented technologies, as well as posing requirements for them. We present some first results of an exploratory empirical study of human perceptions and attitudes towards playful interactions of dogs with tablets.
AB - The increasing use of digital games for pets' enrichment and entertainment calls for better understanding of this phenomenon. While there is a lot of anecdotal evidence of pets "playing" digital games on computers, the nature of such interactions is yet to be understood. Humans-both pet owners and pet professionals, play a pivotal role in shaping the way pets interact with technology, both in terms of promoting pet-oriented technologies, as well as posing requirements for them. We present some first results of an exploratory empirical study of human perceptions and attitudes towards playful interactions of dogs with tablets.
KW - ACI
KW - Dog-tablet interaction
KW - Playful ACI
UR - http://www.scopus.com/inward/record.url?scp=85008172819&partnerID=8YFLogxK
U2 - 10.1145/2995257.3012023
DO - 10.1145/2995257.3012023
M3 - Conference contribution
AN - SCOPUS:85008172819
T3 - ACM International Conference Proceeding Series
BT - ACI 2016 - 3rd International Conference on Animal Computer Interaction
PB - Association for Computing Machinery
T2 - 3rd International Conference on Animal Computer Interaction, ACI 2016
Y2 - 15 November 2016 through 17 November 2016
ER -