Entertainment personalization mechanism through cross-domain user modeling

Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The growth of available entertainment information services, such as movies and CD listings, or travels and recreational activities, raises a need for personalization techniques for filtering and adapting contents to customer's interest and needs. Personalization technologies rely on users data, represented as User Models (UMs). UMs built by specific services are usually not transferable due to commercial competition and models' representation heterogeneity. This paper focuses on the second obstacle and discusses architecture for mediating UMs across different domains of entertainment. The mediation facilitates improving the accuracy of the UMs and upgrading the provided personalization.

Original languageEnglish
Title of host publicationIntelligent Technologies for Interactive Entertainment - First International Conference, INTETAIN 2005, Proceedings
Pages215-219
Number of pages5
DOIs
StatePublished - 2005
Event1st International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2005 - Madonna di Campiglio, Italy
Duration: 30 Nov 20052 Dec 2005

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3814 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference1st International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2005
Country/TerritoryItaly
CityMadonna di Campiglio
Period30/11/052/12/05

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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