Abstract
Strategy games are known not only as genuine tools for amusement activities, but also as efficient teaching tools used to stimulate mathematical thinking in regular classrooms and to support construction of new knowledge in situations in which students become fully engaged in meaningful learning activities with enthusiasm, curiosity and excitement. Our ongoing study aims to design and implement teaching and learning tasks based on Bachet’s strategy game. In this paper we discuss the design principles and examples of students’ reasoning.
Original language | English |
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Journal | Mathematics Teaching-Research Journal |
Volume | 8 |
Issue number | 1-2 |
State | Published - 2016 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2016 City University of New York. All right reserved.
Keywords
- Elementary school mathematics
- Engagement
- Games
- Investigations
- Reasoning
ASJC Scopus subject areas
- Education
- General Mathematics