Differentiable Collision Avoidance Using Collision Primitives

Simon Zimmermann, Matthias Busenhart, Simon Huber, Roi Poranne, Stelian Coros

Research output: Contribution to journalConference articlepeer-review

Abstract

A central aspect of robotic motion planning is collision avoidance, where a multitude of different approaches are currently in use. Optimization-based motion planning is one method, that often heavily relies on distance computations between robots and obstacles. These computations can easily become a bottleneck, as they do not scale well with the complexity of the robots or the environment. To improve performance, many different methods suggested to use collision primitives, i.e. simple shapes that approximate the more complex rigid bodies, and that are simpler to compute distances to and from. However, each pair of primitives requires its own specialized code, and certain pairs are known to suffer from numerical issues. In this paper, we propose an easy-to-use, unified treatment of a wide variety of primitives. We formulate distance computation as a minimization problem, which we solve iteratively. We show how to take derivatives of this minimization problem, allowing it to be seamlessly integrated into a trajectory optimization method. We demonstrate that the resulting method can be used to plan smooth and collision-free paths based on a variety of single- and multi-robot scenarios with different obstacles.

Original languageEnglish
Pages (from-to)8086-8093
Number of pages8
JournalIEEE International Conference on Intelligent Robots and Systems
DOIs
StatePublished - 2022
Event2022 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2022 - Kyoto, Japan
Duration: 23 Oct 202227 Oct 2022

Bibliographical note

Publisher Copyright:
© 2022 IEEE.

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Software
  • Computer Vision and Pattern Recognition
  • Computer Science Applications

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