Developing an Unreal Engine Virtual Tours Template for Museum Curators

Ali Abu Salih, Amir Abu Dawod, Antonio Origlia, Tsvi Kuflik

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Numerous studies explored the potential of Immersive Virtual Reality (iVR) devices to enhance visitors experience in Cultural Heritage (CH), The iVR technology enables the reconstruction and exploration of lost heritage using 3D reconstruction, as demonstrated by recent reviews. The current paper presents the process of designing and implementing an Unreal Engine template for virtual tours in 3D reconstructed structures. The considered use case is the the Israelite four-room house. As part of the study, the remains of a four-room house were laser-scanned and a 3D model was constructed, completed by literature-based information. By considering different ways to interact with objects during a virtual tour, a dedicated objects class structure was developed. By implementing this in the Unreal Engine editor, which adapts its interface depending on the configuration of the custom objects, we obtained a reusable template project that requires a reduced set of skills to assemble a virtual tour, with respect to a blank project.

Original languageEnglish
Title of host publicationIUI 2025 - Companion Proceedings of the 2025 International Conference on Intelligent User Interfaces
PublisherAssociation for Computing Machinery
Pages31-34
Number of pages4
ISBN (Electronic)9798400714092
DOIs
StatePublished - 24 Mar 2025
Event30th International Conference on Intelligent User Interfaces Companion, IUI 2025 - Cagliari, Italy
Duration: 24 Mar 202527 Mar 2025

Publication series

NameInternational Conference on Intelligent User Interfaces, Proceedings IUI

Conference

Conference30th International Conference on Intelligent User Interfaces Companion, IUI 2025
Country/TerritoryItaly
CityCagliari
Period24/03/2527/03/25

Bibliographical note

Publisher Copyright:
© 2025 Copyright held by the owner/author(s).

Keywords

  • Cultural heritage
  • Unreal Engine
  • Virtual Tours

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction

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