Consequential and Appropriate Decisions in International Conflict: An experiment with students operating a fishing dispute simulator

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Abstract

This research compares decision making patterns of two groups of subjects engaged in an international conflict against a virtual actor within a computerized simulated environment that operates according to a set of predetermined rules. Subjects assigned to the first group could attempt to improve their status by choosing from a set of different types of policies, such as negotiating an agreement, threatening, mobilizing forces, and use of force. Subjects assigned to the second group also played against a virtual opponent that was programed to behave in an identical manner and produce identical payoffs. However, instead of each policy being labeled with a substantive meaning, policies were categorized in a formal manner as Policies A, B, C, etc. Therefore the only criterion for evaluating a policy was on the basis of outcomes. The results of this experiment reveal that providing a meaning to each policy rather than a formal label influenced policy preferences and impeded the ability of the subjects to learn from experience.

Original languageEnglish
Pages (from-to)131-157
Number of pages27
JournalPeace Economics, Peace Science and Public Policy
Volume22
Issue number2
DOIs
StatePublished - 1 Apr 2016

Bibliographical note

Publisher Copyright:
© 2016 by De Gruyter 2016.

Keywords

  • decision making
  • experiment
  • microworld
  • norms

ASJC Scopus subject areas

  • Sociology and Political Science
  • Economics and Econometrics
  • Political Science and International Relations
  • Management, Monitoring, Policy and Law

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