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Computing Threshold Budgets in Discrete-Bidding Games
Guy Avni
, Suman Sadhukhan
Department of Computer Science
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Keyphrases
Discrete Bidding Games
100%
Token
75%
Bidding Game
50%
Graph Games
50%
Bidders
50%
Reachability Objectives
50%
Parity Objectives
50%
Richman Bidding
25%
Sum Graph
25%
Zero-sum
25%
Auction Bidding
25%
Linear Memory
25%
Reachability Games
25%
Fixed Point Method
25%
Granularity
25%
Parity Games
25%
Computer Science
Fixed Points
100%
Granularity
100%