Abstract
As basketball is one of the crowd's favorite invasion games, methods are being developed to enhance players' performance as technology improves. Recording large parts of training significantly reduces subjective training assessment compared to objective aspects. In this paper, basketball players and coaches use a mobile application based on image processing for achievements, measuring shooting the basket from different positions on the court and displaying feedback. The shooting technique and the percentage of success are measured using an algorithm that identifies the angle of the shot to the basket. The system monitors players' knowledge of results during training using one mobile phone camera. The paper describes the architecture and design of the mobile computing and application: Pre-training (define goals based on past performance and level of training difficulty), during training (data collection and compatible camera), and post-training (analysis and visualization of results). Finally, the paper discusses validation and implications.
Original language | English |
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Journal | EAI Endorsed Transactions on Internet of Things |
Volume | 11 |
DOIs | |
State | Published - 2025 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2025 Y. Rusho et al., licensed to EAI.
Keywords
- Image recognition
- Mobile Computing Systems and Applications
- Smart training systems
ASJC Scopus subject areas
- Management of Technology and Innovation
- Computer Networks and Communications
- Computer Science Applications
- Hardware and Architecture
- Information Systems
- Engineering (miscellaneous)