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Accessibility features in executive function apps and user performance post-stroke

  • Sivan Keidar Latar
  • , Sigal Portnoy
  • , Anjelika Kremer
  • , Elena Pashkov
  • , Adi Yaron
  • , Rachel Kizony

Research output: Contribution to journalArticlepeer-review

Abstract

Executive functions are key cognitive processes that enable planning, organization, and problem-solving, and they are often impaired after stroke, limiting independence in daily life. Digital tests offer innovative ways to assess these functions, but their accessibility may influence performance. This study compared performance on accessible versus less-accessible versions of three digital executive function applications among 32 post-stroke individuals and 32 matched healthy adults. The assessments included a virtual shopping task (Four-Item Tablet Test, 4ITT), a medication-sorting task (Medicine Arrangement Test for Occupational Therapy, MATOT), and a digital Trail Making Test (TMT). Accessible versions incorporated features such as voiceover, high contrast, or multi-page layout, while less-accessible versions omitted these features. Stroke participants performed better on the single-page version of the shopping task and on the voiceover version of the medication-sorting task. No significant differences were observed between versions in the control group, although they reported greater difficulty with the low-contrast TMT. These results indicate that accessibility features can support or hinder cognitive performance after stroke, depending on task demands. Between-group differences may partly reflect residual confounding by education and technological proficiency, alongside stroke-related factors. Overall, the findings emphasize the need to design digital executive function assessments that address stroke-related cognitive challenges.

Original languageEnglish
Article number6897
JournalScientific Reports
Volume16
Issue number1
DOIs
StatePublished - Dec 2026
Externally publishedYes

Bibliographical note

Publisher Copyright:
© The Author(s) 2026.

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Computerized cognitive test
  • Digital medicine sorting
  • Occupational therapy
  • Stroke rehabilitation
  • Usability and accessibility
  • Virtual shopping

ASJC Scopus subject areas

  • General

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