Abstract
A graph game is a two-player zero-sum game in which the players move a token throughout a graph to produce an infinite path, which determines the winner or payoff of the game. In bidding games, both players have budgets, and in each turn, we hold an “auction” (bidding) to determine which player moves the token. In this survey, we consider several bidding mechanisms and study their effect on the properties of the game. Specifically, bidding games, and in particular bidding games of infinite duration, have an intriguing equivalence with random-turn games in which in each turn, the player who moves is chosen randomly. We show how minor changes in the bidding mechanism lead to unexpected differences in the equivalence with random-turn games.
Original language | English |
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Title of host publication | 31st International Conference on Concurrency Theory, CONCUR 2020 |
Editors | Igor Konnov, Laura Kovacs |
Publisher | Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing |
Pages | 21-221 |
Number of pages | 201 |
ISBN (Electronic) | 9783959771603 |
DOIs | |
State | Published - 1 Aug 2020 |
Externally published | Yes |
Event | 31st International Conference on Concurrency Theory, CONCUR 2020 - Virtual, Vienna, Austria Duration: 1 Sep 2020 → 4 Sep 2020 |
Publication series
Name | Leibniz International Proceedings in Informatics, LIPIcs |
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Volume | 171 |
ISSN (Print) | 1868-8969 |
Conference
Conference | 31st International Conference on Concurrency Theory, CONCUR 2020 |
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Country/Territory | Austria |
City | Virtual, Vienna |
Period | 1/09/20 → 4/09/20 |
Bibliographical note
Publisher Copyright:© Guy Avni and Thomas A. Henzinger; licensed under Creative Commons License CC-BY 31st International Conference on Concurrency Theory (CONCUR 2020).
Keywords
- Bidding games
- Mean-payoff
- Parity
- Poorman bidding
- Richman bidding
ASJC Scopus subject areas
- Software