A recreation visitor travel simulation model as aid to management planning

Robert C. Lucas, Mordechai Shechter

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

This chapter describes a simulation model for dispersed recreation areas. The model provides a means for experimenting with modifications of use or of area conditions to determine the effects on use patterns and encounters between visitor groups. Travel simulation models are common, but the requirements for the wilderness model were quite different. All simulation models are simplified abstractions of complex, real-world processes. The simulator provides detailed output information for each individual simulation of a particular use situation or scenario. The use of computer-based simulation modeling in outdoor recreation management planning may arouse fears of depersonalization. Simulation results were compared with data from the user surveys as one check on model validity, both for use patterns and encounters. In the Desolation, encounters were, for a variety of reasons, somewhat higher according to the model than according to visitor reports.

Original languageEnglish
Title of host publicationLand and Leisure
Subtitle of host publicationConcepts and Methods in Outdoor Recreation
PublisherTaylor and Francis
Pages119-125
Number of pages7
ISBN (Electronic)9780429652080
ISBN (Print)041671840X, 9780367133283
DOIs
StatePublished - 1 Jan 2019

Bibliographical note

Publisher Copyright:
© 1974, 1979 Maaroufa Press, Inc. All rights reserved.

ASJC Scopus subject areas

  • General Social Sciences

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