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A GAME OF PAWNS
Guy Avni
, Pranav Ghorpade
, Shibashis Guha
Department of Computer Science
Research output
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Contribution to journal
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Article
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peer-review
Overview
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Dive into the research topics of 'A GAME OF PAWNS'. Together they form a unique fingerprint.
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Keyphrases
Pawn Games
100%
Token
80%
Graph Games
40%
Turn-based
40%
Two-player
40%
Zero-sum
20%
Natural Class
20%
Reachability Objectives
20%
Grab
20%
Complete Class
20%
Hardness Proof
20%
EXPTIME-complete
20%
Turn-based Games
20%
Fixed Mechanism
20%